![]() In doom, the fastest card is the Voodoo Banshee - witch is shaping up to be the fastest 2D card of the bunch - followed by all 3 matrox cards, the Virge DX, Trio64 and Parmedia 2. I would have loved to include Descent, but the DOS version does not have a FPS counter like the 3dfx version does. ![]() Now for the games! I only tested Quake 1.06 (timedemo demo1) and Doom (custom timedemo I recorded while playing trough E1M1). In 3DBench the Trio64 equals or overtakes all 3 matrox cards, but in PCP and C3D it falls quite a bit behind, witch leads me to think 3DBench employs older rendering techniques witch favor the older Trio64 - then again, the Parmedia 2 and Voodoo Banshee - a much newer cards - come out on top by quite a margin. At 320x200 the matrox cards are faster, but at 640x400 The Millennium 1 and Mystique are either on par, or slightly slower then the DX witch I find surprising. The Matrox Mystique refused to run C3D bench SVGA - the program would display "benchmark starting in 5 seconds", then black screen, then "benchmark starting in 5 seconds" again, and it would loop like that until I rebooted the machine.įrankly I was expecting the Matrox cards to be faster then the Virge DX in most benchmarks, but only the Millennium 2 manages to truly overtake it. Cards with fast FPM or EDO only - like the 9440-3 (fast FPM) or 9680 (EDO vram) would perform quite a bit better. The trident card consistently scores well in geometry and high-res benchmarks - witch leads me to conclude that my sample is crippled by the slow 1MB of FPM ram installed. Again the Virge DX shows it's superiority to the Trio64, the latter being in the middle, this time scoring a little lower then the Trident 9440. The Parmedia 2 and MX based Rush are neck and neck on second place, while in 3rd we see the Virge DX and Millennium 1. Increasing the resolution moves the Millenium 2 right next to the Banshee, both scoring 47.9 FPS. The Trio64 and Virge DX are right in the middle, as is the AT25. The Banshee is again in the lead, trailed by the Parmedia 2. Here it seems memory speed matters little - as we see from the SiS card's results. The SiS card performed better, as we will see it tends to do at higher resolutions.Ĭ3D Bench is a simple geometry and lighting benchmark. The fastest card here is again the Banshee, this time trailed by the MX based Rush witch comes second - a bit of a surprise. The Virge however is number 4, right behind the Millennium. Here the Virge distances itself from the Trio64, witch is near the bottom of the charts - second to last, right next the the Cirrus Logic card. ![]() The Trio64 and Virge DX are very close in performance at this resolution, but things change at 640x400 The Alliance AT15 refused to run the benchmark either at 320x200 or 640x400. The S3 Virge is right in the middle of the lot. 3D Labs Parmedia 2 takes the lead, trailed by the two Matrox cards. At this resolution the slowest cards are the Trident 9440 and again the SiS 6326. PC-Player benchmark at 320x200 shuffles things up a bit. The fastest card was the Voodoo Banshee PCI, trailed by the 3D Labs Parmedia 2. Looking over the numbers, it seems the benchmark is rather picky about how well it will run on certain chipsets - since some of the slower cards (particularly the Cirrus) perform very well in other tests. The Virge DX is smack in the middle, being outpaced by the Trio64, but not by much. A big surprise here is the low score the SiS 6326 got - I was expecting better since it's a newer card and uses 8MB of SDRAM. These two are 50% slower then most of the other cards tested. In 3DBench2 slowest of the bunch was the Alliance AT15, followed by the Cirrus Logic card. Games were tested and benchmarked with sound to simulate real world gaming conditions. The tests were performed under pure DOS, with all drivers loaded, including sound. Tekram Impression 533TX (Intel 430TX Chipset, 512KB L2 cache) Initially I started testing the cards in one of my 586 machines, but after seeing lots of cards producing identical results in several tests, I decided to move to a faster machine to avoid a CPU bottleneck. Today I finally found some time do test all the PCI video cards I own in DOS using the regular battery of tests and games, to see how different brands / models behave in games and how fast they are.
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